Code:
xof 0302txt 0064
Header {
1;
0;
1;
}
Material x3ds_mat_stage_name {
1.000000, 1.000000, 1.000000, 1.000000;;
15.000000;
1.000000, 1.000000, 1.000000;;
0.00, 0.00, 0.00;;
TextureFilename {
"POWUPS.BMP";
}
}
Frame x3ds_top_stage1text {
Frame x3ds_r01 {
FrameTransformMatrix {
-1.000000, 0.000000, -0.000000, 0.000000,
0.000000, 1.000000, 0.000000, 0.000000,
0.000000, 0.000000, -1.000000, 0.000000,
-0.410161, -4.279853, -0.539500, 1.000000;;
}
Mesh r01 {
xof 0302txt 0064
Header {
1;
0;
1;
}
Material x3ds_mat_stage_name {
1.000000, 1.000000, 1.000000, 1.000000;;
15.000000;
1.000000, 1.000000, 1.000000;;
0.00, 0.00, 0.00;;
TextureFilename {
"POWUPS.BMP";
}
}
Frame x3ds_top_stage1text {
Frame x3ds_r01 {
FrameTransformMatrix {
-1.000000, 0.000000, -0.000000, 0.000000,
0.000000, 1.000000, 0.000000, 0.000000,
0.000000, 0.000000, -1.000000, 0.000000,
-0.410161, -4.279853, -0.539500, 1.000000;;
}
Mesh r01 {
Da li ovo mozete da mi razjasnite malo i kojim programom ili kako vec da ovo menjam po zelji? BILO STA!
Hvala.